They’re remaking Yooka Laylee, and dare I say it looks good.

  • Hucklebee
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    34 months ago

    Just speculation on my part, but perhaps they are using a different engine. The original was made in Unity, this one looks like it was made in Unreal.

    • @Katana314
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      34 months ago

      I wonder how many tools Unreal has written to convert assets over from Unity setups…

      • Hucklebee
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        4 months ago

        3D models aren’t tied to Unity, so all 3D models could probably easily be imported to Unreal.

        Unity also has a 3D model exporter, so they could have used that to get all 3D models positions into Unreal within minutes.

        E: still stuff like animations and game logic obviously take more time. Not trying to say that porting a whole game can be done in minutes, just the 3D Models.

        • @Katana314
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          24 months ago

          Yes, there are many basic file types that would be easy. That said, 3D models and raw image textures are only a few basic examples of game assets. Many like customized materials or maps just save in an engine-specific format.

          Hence the comment suggesting they have tools that at least closely convert what someone has from Unity.

    • @[email protected]
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      24 months ago

      Ah, probably another Slay The Spire 2 type situation then. Unity really screwed the pooch on that one.