• @[email protected]
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    194 months ago

    My only request would be the same it’s always been: harder difficulties make the NPCs play better instead of just giving them bonus resources so they have amazing starts you have to rush to overcome.

    • @[email protected]
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      74 months ago

      But that sounds haaaaard to design…

      Hey, maybe here’s an actual good use for AI, study how lots of people play strategy games, and teach a model to play at varying skill levels.

      • @[email protected]
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        54 months ago

        That’s exactly what I was thinking. If they can teach an AI to play GO, Civilization should be easy.