• 𝚜𝚑𝚊𝚍𝚎𝚊𝚛𝚐
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    7 months ago

    Are you sure you didn’t set low-detail with the viewport cranked way down? I played it on the same model with a math co-processor and it could not handle high-detail and the large viewport in the video.

    Edit: I’m fairly certain I had a math co-processor, but I’ll defer to you on this detail just in case. That would certainly make a sizeable difference.

    • @AbidanYre
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      27 months ago

      I think the detail level made a pretty big difference. I definitely ran it in low and kind of forgot that high was an option, but the shotgun animation in that video is bringing up some traumatic memories.