@[email protected] to TechnologyEnglish • 5 months agoSteam announces game recording beta.store.steampowered.comexternal-linkmessage-square82fedilinkarrow-up1571arrow-down17file-textcross-posted to: [email protected]steam[email protected][email protected]games[email protected][email protected]
arrow-up1564arrow-down1external-linkSteam announces game recording beta.store.steampowered.com@[email protected] to TechnologyEnglish • 5 months agomessage-square82fedilinkfile-textcross-posted to: [email protected]steam[email protected][email protected]games[email protected][email protected]
minus-square@[email protected]linkfedilinkEnglish2•5 months ago XInput can’t compare XInput is X11 API and SteamInput can be used through SDL or directly.
minus-square@[email protected]linkfedilinkEnglish1•5 months agohttps://www.x.org/releases/current/doc/xorg-server/Xinput.html I guessed about Xbox, but this is real too
minus-square@[email protected]linkfedilinkEnglish2•5 months agoI meant Microsoft’s Xbox input method, absolutely nothing against x.org
XInput is X11 API and SteamInput can be used through SDL or directly.
deleted by creator
https://www.x.org/releases/current/doc/xorg-server/Xinput.html
I guessed about Xbox, but this is real too
I meant Microsoft’s Xbox input method, absolutely nothing against x.org