• @[email protected]
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    4 months ago

    Here is what I’m referring to. You can see the mouse just has a basic list of moods and maybe some kind of job specialization.

    Pawns in Rimworld have a deep backstory, full sets of skills, family, dynamic relationships with every other pawn in the world, a full inventory including every bit of clothing, and with the DLC, they gain the potential to earn royal rank, biomods, cybernetics, and spellcasting.

    • @ampersandrew
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      34 months ago

      I’ve only played the base game of RimWorld, and that looks very RimWorld to me.

      • @[email protected]
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        24 months ago

        Agree to disagree. But then, I have >1300 hours in Rimworld. It’s possible I have a much stronger feel of it and that’s colouring my perspective of this new game.

        • Encrypt-Keeper
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          24 months ago

          I’ve got 2,000h in Rimworld and it’s sufficiently like Rimworld for that tagline.