@AdrianTheFrog to Blender • edit-23 months agothe 'look, we have global illumination!' boximagemessage-square4arrow-up138arrow-down11file-text
arrow-up137arrow-down1imagethe 'look, we have global illumination!' box@AdrianTheFrog to Blender • edit-23 months agomessage-square4file-text
I’ve often seen this sort of thing in videos advertising GI in minecraft shaders, and tried it out in blender.
minus-square@AdrianTheFrogOPlink1•3 months agoNo, cycles. I have one in regular eevee, with a bunch of light probes: there’s a lot of aliasing on the far wall, from the light probes. there might be some way to get rid of it, but idk
is that eevee next?
No, cycles. I have one in regular eevee, with a bunch of light probes:
there’s a lot of aliasing on the far wall, from the light probes. there might be some way to get rid of it, but idk