• Autonomous UserOP
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    2 months ago

    Those in both the call and game at the same time will hear everything, either from the call or game, as the mic is never mute everywhere.

    • mox
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      2 months ago

      I think you’ve misunderstood again.

      In my call, I left the mic open by default, and configured a key as push-to-mute.
      In the game, I left the mic muted by default, and configured the same key as push-to-talk.

      This way, I could speak on the call or in the game, but never both at once, and the my was not open by default in the game.

      Edit: Oh, I think I figured out what your first sentence was supposed to mean. I think you want not only to choose between two voice chats (a game and a call) when talking, but also be muted in both by default so other sounds in the room won’t be heard by anyone. Yes?

      • Autonomous UserOP
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        2 months ago

        Yes, with no key(s) held, the mic should be mute everywhere. Edited for clarity.