• @ampersandrew
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    13 months ago

    The quality and direction of the industry has gone in so many ways, and many of those are excellent. At some point, it is on you to find them. Though, to start you off, if you tell me what you’re looking for, I can happily point you to some modern examples and perhaps even ways to find more with the least amount of effort.

    • @Squizzy
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      13 months ago

      Look I get what you are saying but the fact of the matter is most studios focus on games where season passes, DLC or some form of consistent monetisation is pushed.

      The games I have played and enjoyed have been GTA, RDR, Hitman World of Assassination, God of War (2018 & Ragnarok) the Lord of the Rings Shadow games and AC Mirage. I dislike online multiplayer games.

      I get to play in blocks of 15 minutes with month long gaps so i depend on whats popular, which has undoubtedly shifted.

      • @ampersandrew
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        3 months ago

        No, it is not most studios, and that’s my point. You’re only paying attention to the smallest slice of the market, because that’s where the marketing dollars are spent. If you like stealth games like Hitman and Assassin’s Creed, I’d recommend you check out the “stealth tactics” subgenre from the likes of the sadly recently defunct Mimimi Games, like Shadow Tactics: Blades of the Shogun and Desperados III, former being one of my favorite samurai stories in video games and the latter is also a pretty damn good western like Red Dead. For action combat games like God of War but with a pleasantly lighter tone, I highly recommend last year’s Hi-Fi Rush. For quick play sessions, you might be interested in a game like Slay the Spire; to be honest, so many people have played this game, and I can’t name you anyone who disliked it. Roguelikes are great for quick play sessions, and you can find them in all shapes and sizes. While not to my tastes, I’ll admit that I’m the outlier who didn’t like Hades. And then there’s the larger sci-fi version in Returnal. Roguelikes can tend to be pretty darn challenging, but some like Hades that are more rogue"lite" will often provide a way to tune the difficulty down until it’s comfortable by unlocking more stuff as you go along. While one or two of these games might have some expansions, they’re not pushing battle passes or any kind of consistent monetization.