@[email protected] to GamesEnglish • 4 months agoDoom Eternal's new official mod support includes 'the very same tools' used to create the gamewww.pcgamer.comexternal-linkmessage-square47fedilinkarrow-up1417arrow-down12 cross-posted to: [email protected]
arrow-up1415arrow-down1external-linkDoom Eternal's new official mod support includes 'the very same tools' used to create the gamewww.pcgamer.com@[email protected] to GamesEnglish • 4 months agomessage-square47fedilink cross-posted to: [email protected]
minus-squareDark ArclinkfedilinkEnglish1•edit-24 months agoI don’t know if they really do… I mean they’re derived from it, but it’s pretty unlikely any of the quake code is in CS2 or the latest call of duty. Quake is definitely a legend regardless, just for creating the PvP FPS scene.
minus-square@[email protected]linkfedilinkEnglish4•4 months agoI mean if you trace it back far enough, the engines used are in fact forks of the quake engine (IdTech 2). I’m sure there’s some simple system somewhere that’s still the same in all engines all these years later
I don’t know if they really do… I mean they’re derived from it, but it’s pretty unlikely any of the quake code is in CS2 or the latest call of duty.
Quake is definitely a legend regardless, just for creating the PvP FPS scene.
I mean if you trace it back far enough, the engines used are in fact forks of the quake engine (IdTech 2). I’m sure there’s some simple system somewhere that’s still the same in all engines all these years later