So I’ve been messing with this for a long time to no avail. This is my silly little generator I made and I just can’t get this to work.
I am currently using an example marking to make this work until I can figure it out.
Essentially what I’m looking for is how can I make it so that “redtonemarking1” will only be visible/possible if “redBase” is currently on screen/selected.
Is there something I’m missing? Is it not possible? Thank you in advance.
Hello, you can check the changes here: https://perchance.org/vgs5qtexr3
First, you don’t need to have multiple layers per color. You can just have one layer, on the generator its called
base
, then under it, is the images per color, then you can use Perchance’s dynamic odds to select the correct image.Thank you so much! I super appreciate the time and help! I can’t wait to add more and keep going now that you’ve made it so much simpler and organized!
I actually just noticed that it is printing out text on the actual generator. Is there a way to avoid this happening but still get my intended results?
I notice the code has
[x = base.evaluateItem]
which will naturally output base.evaluateItem, which is what you are seeing. You can avoid this to also give it what to output after a comma:[x = base.evaluateItem, ""]
Or you could even combine the block with the next block like this:[x = base.evaluateItem, imageLayerCombiner(data)]
so that it will set the variable and output just the layer thingy.