That sucks! Seems to work on my oldish laptop, can’t recall if I used on my really old one too but they both have 16gb of ram and running an appimage on Debian for those, windows seems to be happy with it. Running the python 3.11 versions as well, idk if that makes a difference
Fair enough, visually the ModernUI made it similar to what I was used to, I pretty much bounce between part design, sketch and assembly workbenches for everything I do, been a bit but I think ondsel swaps automatically to sketch from part workbench and the dimension tool is way nicer, general freecad doesn’t really have that smart dim tool, but the keyboard shortcuts make it better.
Workflow wise, I found it pretty much exactly the same as I used SW and other parametric cad packages, make your sketches, extrude your base and then build sketches for other features. Toponaming fix seems to make external geometry references a bit more reliable, have a few cleanups if I change way back in the tree, not all sunshine and rainbows though, definitely had some frustrations and clunk. What’s sold me honestly is I dove in with a largish project (more than I expected tbh, I’ll post it when it’s more mature) and it’s so far totally met my needs.
That sucks! Seems to work on my oldish laptop, can’t recall if I used on my really old one too but they both have 16gb of ram and running an appimage on Debian for those, windows seems to be happy with it. Running the python 3.11 versions as well, idk if that makes a difference
It doesn’t really have a major impact on the workflow from what I’ve tried, it’s still the shitty workflow of regular freecad.
Fair enough, visually the ModernUI made it similar to what I was used to, I pretty much bounce between part design, sketch and assembly workbenches for everything I do, been a bit but I think ondsel swaps automatically to sketch from part workbench and the dimension tool is way nicer, general freecad doesn’t really have that smart dim tool, but the keyboard shortcuts make it better.
Workflow wise, I found it pretty much exactly the same as I used SW and other parametric cad packages, make your sketches, extrude your base and then build sketches for other features. Toponaming fix seems to make external geometry references a bit more reliable, have a few cleanups if I change way back in the tree, not all sunshine and rainbows though, definitely had some frustrations and clunk. What’s sold me honestly is I dove in with a largish project (more than I expected tbh, I’ll post it when it’s more mature) and it’s so far totally met my needs.