It seems there is no way to have scripts run after everything else. Normally I’d use window.onload or similar things, but all that’s been and gone by the time any script is run anyway. So I tried defer. Normally defer means that script will run after non-defer scripts. That would be useful, but the defer attribute isn’t heeded by the engine, currently.

https://perchance.org/085unhhfqe#edit

For now I’m going to try using a [code block] just to have it run later. But obviously that won’t be sufficient for all situations. So it still would be useful to have some callback or addEventListener thingy to use to run code after perchance has done everything it does.

  • @wthit56OP
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    13 months ago

    I’m on Chrome. 126.0.6478.214 (Official Build) (64-bit)

    For me, it only alerts when I click Reload or click Auto. Doesn’t alert when I open the editing page. Doesn’t alert when I go to the main page. https://imgur.com/a/jEv8ZS5

    • @perchanceM
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      3 months ago

      Hmm, I’m not sure what’s going on there. Can’t seem to replicate. Which OS? I tested on Ubuntu, Windows, and an old Chromebook.

      Can you try swapping it for a console.log instead of alert? I figure there’s a small chance that it’s a ‘user agent intervention’ where it hides the alert due to it seeming like a spammy thing.

      • @wthit56OP
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        13 months ago

        Chromebook. Same issue for console.log(). And debugger.

        I guess you’re manually running it somehow?

        • @perchanceM
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          13 months ago

          Same issue for console.log(). And debugger.

          Hmm, okay, thanks for bearing with me on this - can you try again now? I think I may have fixed it. If not, can you try logging document.readyState == 'complete' above your addEventListener call and tell me what it says?

          • @wthit56OP
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            23 months ago

            Okay it all seems to work now. Maybe the change didn’t make it to my browser or something but it’s all good now 👍