Any weird/controversial opinions? I’ll start. Before the remake, the best version of Resident Evil 4 was the Wii version. The Wiimote controls old Resi’s tank controls better than any other controller at the time. The PC version had a bunch of little bugs and detractors that the Wii version just doesn’t have.
I’ll extend this by saying that the Wiimote is actually pretty damn good for shooters, and particularly good for accessibility. Not having to cramp up my hands to press buttons is awesome for having arthritis. Aiming with the Wiimote and moving with the nunchuck just feel really natural, you barely have to move your fingers for anything.
Power isn’t just about graphics though. It’s also about scope and general performance.
Pokemon scarlet isn’t going for realism, but it’s junky as hell.
Even botw and totk get noticeable frame drops and those are also not trying to be realistic
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You’re right, there are certain edge cases.
As for Pokemon, that’s just bad software. It struggles on the same console every Xenoblade game runs on. Or both zeldas you mentioned.
As for botw/totk, they are actually my prime example for this opinion. If you can run a physics simulation within an open world on that scale, I cannot fathom what you couldn’t do on the switch - disregarding basically the same with better graphics.
You could argue for stable 60 FPS in the games I mentioned, and I’d accept that. But as for me, I cannot tell you whether or not Zelda or any of the Xenoblade games run at 30 or 60 anyways.
Tears of the Kingdom noticeably drops to about 10 fps in certain areas. I love the game but it’s pretty annoying.