I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

  • drphungky
    link
    English
    623 days ago

    DOTA popularized and also invented the battle pass mechanic.

    • @[email protected]
      link
      fedilink
      English
      222 days ago

      You mean DotA 2, but DotA (warcraft 3 map) also popularized the MOBA genre. It wasn’t the first MOBA however, as I believe that title belongs to an earlier StarCraft map called Aeon of Strife. But StarCraft didn’t have a robust enough hero system for it to really catch on.