I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

  • @DerArzt
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    54 months ago

    Rouge rougelike

    • @Senshi
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      54 months ago

      *rogue Roguelike

      Though rougelike certainly sounds like an interesting genre too 😉