• @[email protected]
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    2 months ago

    Can you share nerdy technical details about how you made it? Custom engine? Something like unity? Solo project or big team? Edit: probably Godot from the communities. I know nothing about Godot. How was it?

    When I was a kid I thought a lot about making games, but now that I’ve worked in software and spent hours being like “why the fuck does the font get bigger when I open the date picker?” I have a greater appreciation for how hard it can be.

    • @zxyyrOP
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      352 months ago

      Absolutely!

      • Godot was amazing, such a perfect fit for a first game with moderate dev experience
      • I worked on this solo for about 3 years while working a full time job
      • lmao yes there many fiddly issues with the gui for sure