• @IMongoose
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    173 months ago

    Ya, idk how this would recruit someone into infantry. I played it for a little bit and it was a getting shot simulator. Idk if I ever even saw someone on the other team.

    • @[email protected]
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      213 months ago

      Every game I play teaches me that I will immediately die in real life if anything bad ever happens.

      Every FPS - shot dead immediately. No respawning.

      Scary game - heart attack immediately.

      Every sword game - maimed horrifically.

      Zombie apocalypse - eaten immediately, and I’ll turn into a fat one that explodes later.

      • PhobosAnomaly
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        63 months ago

        Every sword game - maimed horrifically.

        I seem to recall Bushido Blade crudely implemented this in the late 90’s, introducing rudimentary disablements on a Fallout-style limb system that would slow you down if you took a slash to the leg, or render your hand ineffective if you were struck there.

        The slow march into middle age is making my memories fuzzy.

        • @[email protected]
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          3 months ago

          Bushido Blade was our jam back in the day.

          They was also a really cool samurai game called Way of the Samurai (i think) that had complex combat, and like 100 different ending or something.

          • Final Remix
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            3 months ago

            Way of the Samurai is amazing. 3&4 are on GOG if memory serves. In 4, you can literally get an ending by getting right back on your boat and fucking off to a less murdery town.

            • @yamanii
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              23 months ago

              Yep those games are also very funny lol, I didn’t get it at first when I played as a teen, but trying it again I see I was just dumb and impatient.