@[email protected]M to [email protected]English • 16 days agoWhy Doom 3 is still an important and misunderstood gamewww.pcgamer.comexternal-linkmessage-square8fedilinkarrow-up166arrow-down13cross-posted to: [email protected]
arrow-up163arrow-down1external-linkWhy Doom 3 is still an important and misunderstood gamewww.pcgamer.com@[email protected]M to [email protected]English • 16 days agomessage-square8fedilinkcross-posted to: [email protected]
minus-square@someguy3linkEnglish19•16 days agoIIRC stupid jump scares and stupid hidden bad guys, you had to constantly check the smallest nook and cranny.
minus-square@[email protected]linkfedilinkEnglish13•15 days agoDidn’t matter because the walls would open. It was terrible level design.
IIRC stupid jump scares and stupid hidden bad guys, you had to constantly check the smallest nook and cranny.
Didn’t matter because the walls would open. It was terrible level design.