hello people… I have a bit of a weird question. Say I have two dropdown lists named “Btype” and another named “Environment” Is there a way to implement the [Environment] input into a [Btype] input. I’m wondering if and how this can be achieved. I tried the following, yet it doesn’t work:
Btype label = building type type = select options Default = , House = Generate a house with garden in the style of [input.Environment], House with 2 floors and slanted roof,
All help is much appreciated, thanks.
Ah, you’re actually putting it in a different place that I thought you were. Also, the values of the dropdowns don’t work the way I thought they did 😂
It seems perhaps
[input.Rtype]
is what you’re meant to use with that system to get the current prompt from that. (It’s a bit complicated honestly–I use my own plugin so I’m not experienced with t2i… 😅)What exactly were you trying to do? If it’s just to include the value in the other part of the prompt, the above should work (I guess). But you did that before right–what happens if you do that?
Yes it did actually work… But VioneT was bright enough to remind me of the case sensitivity, which I totally missed in that one. You were right to assums I just wanted to include a value in another prompt, and by doing so, simply combine prompts before they are sent to the output. I’m not sure, but I think that way it’ll be easier to manage the weight of certain inputs. So, if I’m correct (like I did in the gen, and as far as my brain lets me figure things out for itself), if I embed a certain input into all options of a different dropdown, with
[input.Rtype]
, I could take that one out of the imageOptions prompts list, right… or else it will be double? By doing that I hope to create a more “workable” promptline for the AI to interpret. But I dunno… I’m just trying to make it make sense in my own brain, tbh.Yeah, looks like what you did by commenting that out of the prompt is about right. 👍