This is a remake of one of my first nature scenes; it’s always so satisfying to look back and see how far I’ve come since then. All made in Blender, rendered with Cycles.

Let me know what you think!

  • ThisLucidLensOP
    link
    211 days ago

    The mist was a cube volume with density driven by a couple of noise textures.

    The vegetation was done using Geo-Scatter addon with various assets I’ve downloaded (I think most were Grassblade from Bproduction). Then just a lot of tweaking of masks, ecosystem settings, abiotics, etc driving different density and scale values.

    If you don’t already have Geo-Scatter, it’s a phenomenal add-on for nature scenes - I would so highly recommend it, and their documentation is great too