ThisLucidLens

✨ 3D Artist and trainee psychiatrist. Imagination unleashed. 🧠

🎨 No AI, now or ever. All work is my own creation using Blender.

💖 DM me for commissions.

🌐 Explore my other socials, buy me a coffee or purchase prints: https://linktr.ee/ThisLucidLens

  • 18 Posts
  • 50 Comments
Joined 2 years ago
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Cake day: June 21st, 2023

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  • ThisLucidLenstoWorld NewsRussia has lost over 900,000 soldiers since February 2022
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    3 days ago

    I think both of you are oversimplifying.

    Choice and freedom take on an entirely different meaning when you have a state media bombarding you with anti-Ukraine propaganda 24/7. It’s easy for us to say from the sidelines that we’d never get swept up in a war against innocents, but probably a lot of the soldiers have been fully indoctrinated with the idea that Ukraine are a threat to their families. Not to mention they probably now have friends and family who have been killed or wounded in this war.

    Putin is the real villain here. He not only started the war, he’s the one who has kept it going by his refusal to withdraw troops, silenced political opposition, lied to his population, influenced global politics in his favour by buying elections, and used his subjects as fodder in this pointless war.

    It’s fucking twisted the amount of suffering one thoroughly evil man can cause.












  • ThisLucidLensOPtoBlender"A Past Outside Time"
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    7 months ago

    The mist was a cube volume with density driven by a couple of noise textures.

    The vegetation was done using Geo-Scatter addon with various assets I’ve downloaded (I think most were Grassblade from Bproduction). Then just a lot of tweaking of masks, ecosystem settings, abiotics, etc driving different density and scale values.

    If you don’t already have Geo-Scatter, it’s a phenomenal add-on for nature scenes - I would so highly recommend it, and their documentation is great too



  • ThisLucidLensOPtoBlender"A Past Outside Time"
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    7 months ago

    Thanks, this is actually super useful feedback because I’m not much of a photographer myself. I used the default Blender 35mm film with I think a 35mm lens at F-stop 10.0. The scene used real-world scales

    From what I could find online an F-stop from 8-16 seemed to be an appropriate range for those sorts of lenses, but would you have any other insights? Quite an easy thing to fix for sure but I’m definitely lacking knowledge here