$700, and the side by sides look barely different, from my perspective. The chat seemed to have the same opinion.

  • @simple
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    357 days ago

    Darn, I posted this earlier but sadly lemm.ee is having server issues. This’ll be the main thread, then.

    Official Blog Post | PS5 Pro Reveal Trailer

    The PS5 Pro console will be available this holiday at a manufacturer’s suggested retail price (MSRP) of $699.99 USD, £699.99 GBP, €799.99 EUR, and ¥119,980 JPY (includes tax). It will include a 2TB SSD, a DualSense wireless controller and a copy of Astro’s Playroom pre-installed in every PS5 Pro purchase. PS5 Pro is available as a disc-less console, with the option to purchase the currently available Disc Drive for PS5 separately.

    The big question mark for me is that not only does it cost 800 euros, it does NOT come with a disc drive. There is no version of it with a disc drive like the PS5, you have to buy it as an accessory. I guess physical games really are going away.

    • @[email protected]
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      187 days ago

      Yeah. Almost no one I know buys physical anything anymore. Kinda sad to see it go. We really need to instill some better laws around ownership of digital goods.

      • MrScottyTay
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        7 days ago

        I occasionally still buy physical on the few day one releases I get because somehow getting that delivered to my house can be £5 cheaper or more

      • @[email protected]
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        7 days ago

        I think this shift will be the end of me buying newer games, period.

        I am that person who doesn’t ever buy digital. I have not bought a single digital game thus far (I haven’t pirated a game since like 2006, either). I have certainly played some, like with the PS+ subscription I got for a year when it was pretty cheap, but I wouldn’t buy them because I can’t be sure I own them, and there’s really no way to transfer the license to resell them.

        If I can’t buy physical media, I simply won’t buy the games. Maybe I’ll use subscription services now and then, but more likely I’ll either find a way to play free or won’t play them at all and find other stuff. I want the physical media because I’m poor, and having the option to sell them in a pinch is important to me if I’m going to shell out a significant amount for something I’ll probably only play once, particularly since there won’t be a used game market to reduce my spend. I haven’t had to sell my games in a very long time, so I have some 400 discs, but it’s something of a savings option that inflates alongside currency, and sometimes much more.

      • @IamAnonymous
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        37 days ago

        Laws aren’t going to help keep the price down which is also an issue apart from the digital ownership. It’s always cheaper to buy physical games as they go on sale. What’s stopping Sony from selling PS Exclusive for $100 only in their store?

        Are we going to get restricted to only buying from Sony store or is Best Buy going to sell me a box with a digital code?

      • @Katana314
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        27 days ago

        I was very close to getting a digital PS5, but I still need the drive for my old PS4 games and movies. If I were just getting into Sony now though, I imagine the story would be different.

    • @[email protected]
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      7 days ago

      No disc drive and no fucking vertical stand/mount.

      And yeah. Sony actually tried to “kill” physical games years ago with the PSP Go (?). But that was still when Gamestop and Best Buy were power houses and there was a lot of threats of “okay. We will give all the good shelf space to MS and Nintendo” and that went away fast.

      But now brick and mortar are basically dead and everyone is periodically pissed at Amazon because they did an unsanctioned 2 dollar discount on a new game. So we are seeing the return.

      In theory it annoys me because the playstations have always been okay-good media players and I have one of the gundam breakers on a physical disc because that was the cheapest way to get all the DLC. But for higher end digital media we are missing the codecs (because money) and physical digital media as a whole is going away. So… probably the right decision to wean people off it.

      That said: Charging extra for the fucking vertical stand is just insane since a lot of us had tv stands that cannot fit the PS5 horizontally. But also, considering this looke like it is a bit taller/longer, it also can’t fit it vertically so… Even more reason to build a new HTPC over the next few years.


      Remap, but also Rob Zacny (so you can never tell how much is actually a bit), did a REALLY good bit where they immediately priced out the new Remarkable with all the expensive attachments and… it is still (probably) cheaper than a PS5 Pro with a disc drive and a stand.

      • @ampersandrewOP
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        27 days ago

        Remarkable is, presumably, a good bang-for-your-buck PC build?

        • @[email protected]
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          27 days ago

          No. Its a tablet. Marketed toward Professionals because of its focus on handwritten notes and sketches and the kind of thing where even the people who swear by it acknowledge it is insanely expensive and not something people should really buy.

          Recurring theme on Remap but it very much highlights what category the ps5 pro is in. Same with comparing it to an apple vision pro.

      • @Katana314
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        17 days ago

        They can still kind of kill physical games with good service. The whole “honey rather than vinegar” argument.

        That’s what happened with the PSVita. While overpriced game cartridges existed, most of its lifespan people were buying its games digitally which worked great for indie developers that didn’t have a budget for physical releases.

        • @[email protected]
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          27 days ago

          I mean… that is what happened on PC. I know people forget we exist, but basically anyone who was “a gamer” back in the early 00s embraced digital distribution and Steam for a reason. Because after the third time that you have done four disc swaps and entered three 30 character keys to play Neverwinter Nights 1? That shit gets REAL old. Same with needing to be aware of what order to install what patches so as to not brick Dawn of War: Soulstornm and have to reinstall everything.

          Contrast that with double clicking something in fricking Impulse and then waiting 30 minutes for it to install.

          Which is kind of what you described with the Vita. Nobody wanted to have to carry two or three UMDs with them anywhere they want (let alone the rise of indie games that never had a digital release). Tinfoil, but I strongly suspect Nintendo made a big deal about not licking cartridges so that the Jeff Gerstmanns of the world would… lick that shit. Which led to the meme and people wanting to buy cartridges.

          • @Stovetop
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            6 days ago

            My memory may be hazy, but I recall the mainstream acceptance of the digital distribution model on PC as more of an early 2010’s thing. People hated Steam at launch, having yet another launcher you had to download which was basically just DRM for Half-Life 2 and Counter-Strike.

            It wasn’t until their marketplace opened up and they offered very attractive sales that people came around to it eventually.

    • @ampersandrewOP
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      57 days ago

      The writing has been on the wall for physical games for some time. If you want to hold on to your games, DRM-free is better than physical.

      • @simple
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        57 days ago

        Sadly not an option for console. I don’t own a PS5 currently but when I did own consoles I would trade games and buy used all the time, it’s a shame this might not be possible next generation.

        • @[email protected]
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          57 days ago

          Welcome to Walled Gardens. This is why so many of us swallowed our bile and rooted for Epic in their lawsuit against Apple.

        • @ampersandrewOP
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          27 days ago

          I know it’s not an option for consoles. Since the 7th gen, it was always moving in this direction. It’s probably one of dozens of reasons that PC overtook consoles in market share.

            • @ampersandrewOP
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              27 days ago

              Arguably, consoles are killing themselves.

            • @[email protected]
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              17 days ago

              We’ve been there basically since the PS4/XBONE made it clear the focus was on common architectures and software toolchains so that the majority of games could be multiplatform by default.

              The issue is what it always has been. People are afraid of managing drivers and software and likely have horror stories about Windows and hate the average Linux evangelist with a passion. Whereas consoles “just work”

              And price wise? A good gaming PC that will last you a generation or two tends to cost about what a console+refresh SKU does. AND you generally want to wait until a few years after the start of a console generation to buy that GPU (time blurs but I want to say RTX was the big thing when the PS5 launched and now it is upscaling). Which makes it even harder to sell because you are telling people to save up even more AND to wait.

              Much like “The year of Linux gaming”, it is the kind of thing that some people claim is constantly happening and the rest of us acknowledge is unlikely to ever happen en masse.

              • @[email protected]
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                17 days ago

                the difference is at least you can see it in more real time numbers. Xbox is clearly a dying brand, which leaves Sonys home console sales for now (~60M) and the switch as a handheld device. Devs are already starting to port everything on PC, and 1st party game development rate has gone down a lot. 3rd party devs are also starting to abandon console exclusively/timed exclusively over time (capcom making the next monster hunter simul release on pc instead of a year and a half cadence, square enix backtracking on making final fantasy a timed exclusive due to not enough sales)

                Japan is completely flipping its old image of PC being the device for porn addicts of years past and starting to heavily buy into pc too, which is why Valve went to attend Tokyo gameshow to pitch the steamdeck for japanese handheld players(which remain the majority of console purchases in japan)

                • @[email protected]
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                  17 days ago

                  Devs have been porting (or originating) everything to PC since the PS4/XBONE era. So a decade or so? And first party development is lower across the board (excluding all the stuff Microsoft was doing before they stared culling studios left and right) because first parties are expected to release CoD level games rather than cool and fun platformers (Astrobot aside). NOBODY is doing Last Of Us level games en masse.

                  But basically you are describing the paradigm that MS have arguably been working toward since the start of the current generation. The idea that it doesn’t actually matter what hardware you buy so long as you buy the services/games of one of the platform holders. If you REALLY love Halo? Get an XBOX. If you REALLY love The Last Of Us? Get a Playstation. With the rest being third parties. It… just so happened that Microsoft bought most of the big name third parties and are figuring out how to balance “CoD prints money” with “We want to sell xboxes”.

                  But that still leaves what box you buy. And, in that regard, consoles are still going to appeal to “gamers” more than a desktop ever will. Especially as more and more kids become adults who don’t even like laptops because EVERYTHING they do is on a tablet.

                  As for Japan: The key there is not “Steam”. it is “Deck”. Japan has ALWAYS loved handhelds. In large part because the cities don’t have a lot of space for a giant TV and an entertainment center that can fit however many cubic meters the PS5 Pro is at this point. And a bigass desktop PC is also going to be a major space issue when so many people are used to a laptop while they sit in a chair or whatever. And while I do think the Steam Deck is going to do wonders to increase PC market share in Japan, I still don’t see it significantly overtaking consoles for “gamer gaming” as it were and to instead be more slotted in the mobile space and indie games like Stardew Valley that run perfectly fine on ultrabooks.

                  • @[email protected]
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                    07 days ago

                    im not saying consoles have 0 appeal and wont have buyers, its just that their market is in real time, decreasing while on pc has increased, especially post covid. with the advent of streaming, more and more people are shifting over to PC because of it. im not saying consoles are dead as in 0 sales, but the market is forever going to decrease for it, as more people get into pc, and those countries that cant afford to already got into mobile gaming (mobile gaming accounts for more than 50% of the profits of game sales)

    • Omega
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      17 days ago

      As someone who buys expensive games, games I’m excited for, or just franchises I’m invested in, the death of discs is going to really make me reevaluate my gaming. I’ll probably at least wait for a sale for every single game if I can’t have a physical copy.

      Almost all of my digital purchases are cheap games.