@RonnieB to GamesEnglish • 5 months agoPalworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO saysautomaton-media.comexternal-linkmessage-square45arrow-up1132arrow-down125cross-posted to: [email protected]
arrow-up1107arrow-down1external-linkPalworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO saysautomaton-media.com@RonnieB to GamesEnglish • 5 months agomessage-square45cross-posted to: [email protected]
minus-squareCarighan MaconarlinkEnglish21•edit-25 months agoYeah but why would you want to finish a game as a dev nowadays? You get paid for your early beta releases (= “early access”), not for finishing it from there.
minus-square@EvotechlinkEnglish1•5 months agoBasically, an unfinished game has infinite possibilities.
Yeah but why would you want to finish a game as a dev nowadays? You get paid for your early beta releases (= “early access”), not for finishing it from there.
Basically, an unfinished game has infinite possibilities.