• @MirthfulAlembic
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    103 months ago

    It could be a binary file, though that would probably make it smaller if anything.

    I’m guessing the point was the developer didn’t invent some proprietary log that also contained a dump and other things that could conceivably be very large. That would also be terrible design, but managing to create hundreds of gigs of text in a game crash log is a special kind of terrible.