• @ajikeshi
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    5 months ago

    The randomized empty open world planets wasn’t great but they also did that in Daggerfall so I don’t think it was totally unprecedented

    Well, in case of daggerfall you could actually move through the land to the next city/town without a single loading screen. And in theory you could move from one end of the land to the other end (but the game would likely crash due to procedural generation or memory issues before)

    • @SasquatchCosmonaut
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      15 months ago

      True but Daggerfall was definitely made with fast travel in mind as the main way to get around.

      • @ajikeshi
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        15 months ago

        yep it was… which makes it more impressive to implement it this way