101 to TechnologyEnglish • 8 hours agoThe Extreme Cost of Training AI Models.cdn.statcdn.comimagemessage-square23fedilinkarrow-up1187arrow-down15file-text
arrow-up1182arrow-down1imageThe Extreme Cost of Training AI Models.cdn.statcdn.com101 to TechnologyEnglish • 8 hours agomessage-square23fedilinkfile-text
minus-square@_sideffectlinkEnglish-6•7 hours agoAll a huge waste of money. This isn’t ai. It’s a “Smarter Search”
minus-squareSkaveRatlinkfedilinkEnglish5•3 hours agoI hope you complained all these years when games used “AI” for computer controlled enemies, because otherwise your post would be super awkward
minus-squarePennomilinkEnglish22•edit-26 hours agoAI is a broader term than you might realize. Historically even mundane algorithms like A* pathfinding were considered AI. Turns out people like to constantly redefine artificial intelligence to “whatever a computer can’t quite do yet.”
minus-square@[email protected]linkfedilinkEnglish7•6 hours agoIt is AI though. AGI, which is a subcategory of AI and what many people seemingly imagine AI to mean, it’s not—but AI, yes.
All a huge waste of money.
This isn’t ai.
It’s a “Smarter Search”
I hope you complained all these years when games used “AI” for computer controlled enemies, because otherwise your post would be super awkward
AI is a broader term than you might realize. Historically even mundane algorithms like A* pathfinding were considered AI.
Turns out people like to constantly redefine artificial intelligence to “whatever a computer can’t quite do yet.”
It is AI though. AGI, which is a subcategory of AI and what many people seemingly imagine AI to mean, it’s not—but AI, yes.