“The analysis states that only three (patents) - one from the first group and two from the second - were registered before Palworld’s release. That suggests that Nintendo could have played Palworld, identified any similarities, and then focused in on specific areas in order to increase the strength of its claim.”

“The volume of patents that the company owns means that it has the right to pick and choose which ones it wants to enforce at a given time, and having essentially given up on attempting to enforce any copyright claims, it’s made the decision to go after Pocketpair because “it felt threatened” by Palworld’s expansion.”

Gamesradar-

  • @[email protected]
    link
    fedilink
    English
    1016 hours ago

    Even crazier, it sounds like no other dev can ever think to allow players to ride an animal again? Don’t want to risk Nintendo panties getting bunched up. Yeah, definitely a good use of the patent system.

    • Troy
      link
      fedilink
      English
      614 hours ago

      This would never stand up in the US (or Canada or Europe…) as prior art would completely invalidate the patent. But the Japanese patent system is it’s own opaque legal monster.

      • @[email protected]
        link
        fedilink
        English
        214 hours ago

        There’s not enough case details released yet. Maybe they’ll have something more substantial to show.