On this playthrough I’ve decided to just wander around Watson a bit before the heist and keep finding streets I’ve never seen before, even on previous playthroughs where I walked everywhere. This particular street is practically subteranian and its a shame most of the content takes place at surface level or in the main streets when there are great environments like this hidden around the place where most players will never see them.

  • @[email protected]
    link
    fedilink
    English
    4312 hours ago

    Absolutely agree. During the pandemic lockdown, I spent the majority of my off time treating Night City like a tourist destination and exploring it while taking screenshots as though I was on holiday.

    It really is a work of art. I was so excited for the multiplayer to launch as it felt like I knew the streets well enough to provide a virtual taxi service.

      • @GunValkyrie
        link
        47 hours ago

        The multiplayer mod, is unfortunately a very far ways away.

    • @Kaput
      link
      510 hours ago

      Multiplayer?

      • Catpurrple
        link
        fedilink
        English
        1010 hours ago

        CDPR had originally announced a multiplayer mode, and then canned it after the launch disaster. Apparently there’s a mod being made to put it back in, though, that’s neat.

        • @bahbah23
          link
          810 hours ago

          I don’t get how multiplayer would even work in this game. So much cyberware and perks relies on being able to change how time flows.

          • @GunValkyrie
            link
            16 hours ago

            Right now the multiplayer mod being developed will allow server owners to choose how it affects the server. But to answer your question, the mod is being developed more for a GTA RP type server. There will be no “co-op” mode to go through the story.

            • @bahbah23
              link
              15 hours ago

              I’m not following how that solves the “time dilation” problem?

              • @GunValkyrie
                link
                14 hours ago

                Each server can handle it how they want. Who it affects, etc.

                • @bahbah23
                  link
                  13 hours ago

                  What are the options for handling it

                  • @BigPotato
                    link
                    02 hours ago

                    One person slows down everything or no one slows down at all or just NPCs slow down.

                    Why did you need that spelled out for you?

          • @Chee_Koala
            link
            06 hours ago

            Change it to only have effect in a radius, on non-player entities. BOOM #ImADeveloperNow