Today’s game is Alan Wake. Both in preparation for Halloween and my heart’s one desire to play Alan Wake II, I am replying through the first one again on nightmare difficulty.

What i’m thinking i’ll do though since i’m feeling a little impatient to get to AW2 is Play it parallel to the Second one since i’ve played through both AW1 and AWAN 4 times in the past. So i’ll do one chapter of AW1 and then one chapter of AW2. I’m still thinking this through though

I may have gotten a little out of control with the screenshots though after i discovered the built in free cam, as instead of my usual 10-20, i took 80 in just the opening section. So I figured i’d dump a few extras here today since i won’t get a chance to reuse them again.

I also got explorative with it once i realized there wasn’t a range and i could go anywhere with it (you’ll see more of that in the second section)

Alan and his Magic Spinning Flashlight

Alan and his Magic Spinning Flashlight

The Dorky Deer Float

The dorky deer float i saw

An interesting building i saw

I screenshotted this building as i realized that i don’t think i ever get to see a proper look at it, for how much detail it has. the only other time we’re on this side of bright falls is at night during combat.

This kitchen had a surprising amount of depth

This kitchen had a surprising amount of depth for not being able to go back here

This is where i got a little explorative with the camera and spent a large portion of my playtime exploring just unseen things:

The entire backhalf of the lodge is rendered in (mostly) full textures despite not being able to see it from the first chapter. Especially not where i'm at

The entire backhalf of the lodge is rendered in (mostly) full textures despite not being able to see it from the first chapter. Especially not where i’m at

An entire unused room in Birdleg's cabin. I just thought it was interesting the window was see through on the inside when you can't even see it from the outside

An entire unused room in Birdleg’s cabin. I just thought it was interesting the window was see through on the inside when you can’t even see it from the outside

Weird water mapping

out by the coast (?) i noticed this weird water mapping thing going on. It’s hard to see but they are on completely different levels

Remedy Debug Textures

I found some remedy debug textures on the ground under the water. Also interestingly the land under the water had depth to it, instead of just being a flat plane. I’m not really sure why this is (maybe just to be thorough?) but i thought it was interesting.

detroit

And god dammit. I leave for a few hours and the entire cabin gets stolen. Can’t have shit in bright falls

  • MyNameIsAtticusOP
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    21 month ago

    I’ve played a bit of Alan Wake II (I had to drop it on launch because it ate through my battery and I couldn’t fit it in), so I’m aware how different the gunplay is. Though I have to say I think I much more prefer the Jank, it has character (though American Nightmare has my favorite controls by far. They feel like a refined version of Alan Wake I’s)

    As for the ending of Alan Wake 1 spoiling AW2 this is actually my 4th play through (about. I lost count by this point) so I’m not too worried about spoiling anything because ive already seen the ending a bunch of times

    • @[email protected]
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      21 month ago

      I should have guessed you’d be a gaming connoisseur and already had played AW1 just based on your daily posts (which I enjoy daily too btw).

      But playing Alan Wake 1+DLCs more than twice? Damn, you’re not a lake, you’re an ocean 😭

      • MyNameIsAtticusOP
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        11 month ago

        I’ve always had a soft spot for it. It’s addicting to me. Every playthrough I find my love for the game isn’t a loop, it’s a spiral