Good stuff. I didn’t get far in Ghosts of Tsushima because the open world felt very samey, but if they work on that I could probably try the sequel.

  • @Katana314
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    163 months ago

    I’m always surprised Ubisoft gets so much flak when other developers are doing much the same thing.

    That said, my main annoyance with Tsushima is: You’re not a hero. 99% of side quests end with the people you were helping ending up dead, and possibly some other nameless NPCs rescued. It just feels tragic.

    It’s a perpetual issue where it’s easier to code in 20 more enemies than 2 or 3 more innocent, living people to have conversations with.

    • @B312
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      23 months ago

      Mostly because Ubisoft was the company to start this shitty trend, with everyone else being a trend chaser

      • @PunchingWood
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        13 months ago

        That doesn’t really explain why Ubisoft got shat on for it, while Ghost of Tsushima often got praised into oblivion. I constantly found myself thinking that it could’ve just as well been a Ubisoft game, just with less content.

        • @B312
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          23 months ago

          I think it’s mostly cause of the really good gameplay, rather than the open world.

    • @b0rg_
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      13 months ago

      Would you say horizon forbidden west also follows this trend?