An incomplete table of magical effects from gnostic TTRPG Invisible Sun listed by level from 1 to 5

  • @[email protected]
    link
    fedilink
    English
    313 days ago

    Why does “Cause a creature to flee” have the same cost as “Cause a creature to lose next turn”? Seems to me that one is strictly superior to the other

    • @Stamau123OP
      link
      212 days ago

      Presumably for creatures that are unable to flee, or you want them stationary but not attacking or something