An incomplete table of magical effects from gnostic TTRPG Invisible Sun listed by level from 1 to 5

  • @[email protected]
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    32 months ago

    Why does “Cause a creature to flee” have the same cost as “Cause a creature to lose next turn”? Seems to me that one is strictly superior to the other

    • @Stamau123OP
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      22 months ago

      Presumably for creatures that are unable to flee, or you want them stationary but not attacking or something