@[email protected] to GamesEnglish • 2 days agoMicrosoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hourwww.tomshardware.comexternal-linkmessage-square204fedilinkarrow-up1405arrow-down143cross-posted to: [email protected]
arrow-up1362arrow-down1external-linkMicrosoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hourwww.tomshardware.com@[email protected] to GamesEnglish • 2 days agomessage-square204fedilinkcross-posted to: [email protected]
minus-square@mojofrododojolinkEnglish32•11 hours agothey’re streaming world data. I shudder to think about the size of the entire dataset.
minus-square@orangeboatslinkEnglish2•2 hours agoAre the streamed data stored in a local cache? Surely the bandwidth costs are going up to the sky with the server sending data to every single player.
What!? Why the games don’t just run locally
they’re streaming world data. I shudder to think about the size of the entire dataset.
Are the streamed data stored in a local cache? Surely the bandwidth costs are going up to the sky with the server sending data to every single player.