My friend and I were playing for sort of our first time at 1.0. (We played a bit a few months ago, but stopped around computers when we heard 1.0 would be soon.)

We were having fun, but as we got later in the game, it felt like things got really overwhelming and slowed down a lot. Especially once we got to T7/8. We ended up spending like a week just to mostly get nuclear power running. (We still aren’t handling the waste completely.) We tried using blueprints a bit, but they were kind of clunky and it felt like there was only so much we could do with them.

At this point we’re on pause with the game. Does anyone have any suggestions for making things go smoother late game or is this just how the game is after a certain point? It feels bad stopping so close to the end, but the way things were going it felt like we might have ended up spending more time on the last few tiers than everything before that.

  • @DerArzt
    link
    817 hours ago

    The progression you’re seeing is part of these sort of games. The best idea I can give ya is to go watch some YouTubers that spend their time building in satisfactory and clean some tips off of them.

    The big things that I rely on are

    • factory templates that I make myself in the blueprint designer
    • using the Satisfactory calculator to help with the more complicated item dependency graphs (the more complicated the thing the more ingredients needed)
    • scaling up production of my basic ingredients
    • deciding if I want a Mega factory that does everything or if I want several smaller factories with more focus to them (i.e. this factory over here only produces frames)