@[email protected] to [email protected]English • 6 hours agoMetaphor: ReFantazio director avoids fan feedback to protect his mental healthwww.eurogamer.netexternal-linkmessage-square15fedilinkarrow-up150arrow-down12
arrow-up148arrow-down1external-linkMetaphor: ReFantazio director avoids fan feedback to protect his mental healthwww.eurogamer.net@[email protected] to [email protected]English • 6 hours agomessage-square15fedilink
minus-squareMister NeonlinkEnglish6•edit-24 hours agoPeople are having performance woes? I got like 40 hours in it without so much as a hiccup. I have it on PC. Edit: oh you were talking about Silent Hill not Metaphor: ReFantazio.
minus-square@[email protected]OPlinkfedilinkEnglish5•4 hours agoIt looks like PS3/PS4 cross-gen title (no ambient occlusion, basic geometry) while not even hitting stable 60FPS on PS5/XSX.
minus-squareMister NeonlinkEnglish1•1 hour agoYeah it definitely could use a texture upgrade. I’m guessing they’re trying to squeeze out whatever they can get out of that engine; which I assume is the same one Persona 5 is built out of.
minus-square@steeznsonlinkEnglish4•4 hours agoI’m playing on Series S and it gets really rough in the later levels like the snowy mountain city
People are having performance woes? I got like 40 hours in it without so much as a hiccup. I have it on PC.
Edit: oh you were talking about Silent Hill not Metaphor: ReFantazio.
It looks like PS3/PS4 cross-gen title (no ambient occlusion, basic geometry) while not even hitting stable 60FPS on PS5/XSX.
Yeah it definitely could use a texture upgrade. I’m guessing they’re trying to squeeze out whatever they can get out of that engine; which I assume is the same one Persona 5 is built out of.
I’m playing on Series S and it gets really rough in the later levels like the snowy mountain city