@[email protected] to GamesEnglish • 1 month agoStar Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done'wccftech.comexternal-linkmessage-square166fedilinkarrow-up1450arrow-down116cross-posted to: gaming
arrow-up1434arrow-down1external-linkStar Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done'wccftech.com@[email protected] to GamesEnglish • 1 month agomessage-square166fedilinkcross-posted to: gaming
minus-square@[email protected]linkfedilinkEnglish6•1 month agoAfter 10 years they increased the per server population from 50 to 100, but don’t worry server messing soon TM. So no.
minus-square@[email protected]linkfedilinkEnglish12•1 month agoMeshing tests have gone up to 2000 and the shards that were left on overnight were 300-500. The current evocati build of 4.0 has meshing enabled, just limited to 100 for now
After 10 years they increased the per server population from 50 to 100, but don’t worry server messing soon TM.
So no.
Meshing tests have gone up to 2000 and the shards that were left on overnight were 300-500. The current evocati build of 4.0 has meshing enabled, just limited to 100 for now