@[email protected] to GamesEnglish • 21 hours agoStar Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done'wccftech.comexternal-linkmessage-square76fedilinkarrow-up1282arrow-down111cross-posted to: gaming
arrow-up1271arrow-down1external-linkStar Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done'wccftech.com@[email protected] to GamesEnglish • 21 hours agomessage-square76fedilinkcross-posted to: gaming
minus-square@[email protected]linkfedilinkEnglish6•18 hours agoAfter 10 years they increased the per server population from 50 to 100, but don’t worry server messing soon TM. So no.
minus-square@[email protected]linkfedilinkEnglish9•15 hours agoMeshing tests have gone up to 2000 and the shards that were left on overnight were 300-500. The current evocati build of 4.0 has meshing enabled, just limited to 100 for now
After 10 years they increased the per server population from 50 to 100, but don’t worry server messing soon TM.
So no.
Meshing tests have gone up to 2000 and the shards that were left on overnight were 300-500. The current evocati build of 4.0 has meshing enabled, just limited to 100 for now