i’ve been trying for a couple days to install the fitgirl release of the sims 3 on arch linux using lutris (0.5.17). i’ve installed it at least 3 times at this point, each time using wine ge 8-26 (technically outdated but the installer wouldn’t progress past the first file in the other wine versions i tried, which were system wine-staging 9.8 and kron4ek vanilla wine build 9.17 from protonup-qt), and setting the dependencies and environment variables referenced from this installer script.

the installer would finish, but trying to launch the game, either through the launcher or from ts3w.exe directly, the game would open on a black screen for a few seconds before popping up an error about service initialization failure (didn’t think to screeenshot before uninstalling and don’t feel like spending another hour to get one screenshot, sorry). this would always happen, regardless of which wine version i used, or whether or not the lutris runtime was disabled.

one thing if note i did notice the 3rd time around was that in the post install file validation (see attached), 14 files would always be missing. i ignored them at first, assuming they were related to the optional store content which i wasn’t installing, but now my only guess is that those files being missing is whats causing the game to not launch. only problem is; i don’t know what they are or why they aren’t being installed.

and before anyone asks, yes i tried downloading linuxrulez!'s sims 3 repack. sadly i dont think anybody is seeding it atm and idk where else i could get my hands on it.

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    12 days ago
    • Rehash the torrent in your torrent client to make sure all of the files are fully downloaded.

    • For selective downloads, make sure all of the needed files are there fg-01.bin - fg-x.bin and make sure you have at least one of the selective language packs if they’re available.

    • Use the 2GB option during install or add the environment variable, like in the script.

    WINE_LARGE_ADDRESS_AWARE=1
    
    • I’ve noticed some repacks will just corrupt on linux for me.

    Baldurs Gate 3 for example will always have a corrupted SharedSounds pak file on linux and a windows vm for me. But it works completely fine when I unpack it under native windows.

    Similarly with Marvels Avengers, there are 3 files that will always unpack as the wrong name on linux so the automated hash check fails since it can’t find the files. But they have the correct hash when checked manually so they just need to be renamed.