• @Etterra
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    2118 hours ago

    I never fell for this, and I’m laughing at you if you did.

    • @[email protected]
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      45 hours ago

      i want to fall for it yet i keep waiting for further development, thankfully they occasionally do free flight events so I can actually test the game without having to pay

    • @[email protected]
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      1314 hours ago

      One of my ex coworkers has spent somewhere in the ballpark of 12k. He sells, flips and trades rare ships to sell back to people after the exclusivity of the ship has expired. He’s made like 4k. I don’t understand gaming anymore.

      • @ours
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        1614 hours ago

        That’s not gaming anymore than people buying toys, leaving them in their boxes as an “investment” are into playing with toys.

        Meanwhile the rest of us are buying games, playing them, enjoying them, moving on to other games and so on.

        • @[email protected]
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          313 hours ago

          Yea that’s where I’m at. I’m platform agnostic, and the only game I simp for is the original halo trilogy. Microtransactions are dirty. And making digitized items a financial value just to sell them is the same as what you said, like Funko pop collectors.

    • @[email protected]OP
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      310 hours ago

      I used to be like you, laughing and enjoying life.

      The new director of technology we just hired a few months ago flexed about how he’s now hit 6-digit donations to Star Citizen. It’s still early and he hasn’t shown any results, but if he’s following the Star Citizen path of growth, my department is fucked.

    • @throbbing_banjo
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      1215 hours ago

      They got my $40 in 2012. I absolutely loved the Wing Commander series; Wing Commander II was an embarrassingly important part of my adolescense, I love space sims, and still had fond enough memories of the name Chris Roberts that I didn’t think he’d blatantly lie and steal from me.

      How people are still giving these clowns money I have no idea.

      • SSTF
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        12 hours ago

        People are buying the dream. There is personal investment now- this isn’t a game, this is their game. Supporters tend to talk like this is a community project, not a transaction between a customer and a studio.

        Whenever the studio finally folds, I guarantee there will be whales lamenting that if they’d only spent a little more they’d have kept the game afloat.

      • @[email protected]
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        312 hours ago

        Same here. It was a much different time. Lots of games that originated in kickstarter became succesful. This just seemed like another one.

        Hindsight is 20/20