I have spent a decent amount of time doing an unmodded playthrough of Stardew Valley and wanted to switch things up a bit by adding a bunch of mods. I went through the Nexus and installed a lot of the top downloaded ones and everything worked great in terms of stability but I am wondering if I will run into issues down the line having Stardew Valley Expanded, East Scrap, Ridgeside Village, Downtown Zuzu, Integrated Minecarts, and over 30 others.

A lot of mods list their compatibility with each other which is great but I could see issues coming up with having multiple smaller mods or ones that haven’t been updated in a while. For example a new character clipping through an object added by an expansion or an event that now feels out of place because of a dialogue expansion mod.

I’ll probably just have to keep playing to find out a lot of this but (TL:DR) I’m curious if anyone can think of times where they’ve had to go through and delete a specific mod because it clashed with another mod.

Would removing a mod mid-game cause a lot of problems?

  • @glimse
    link
    310 hours ago

    Auto doors and single tile horses are my must-have mods