@[email protected] to [email protected]English • 3 months agoMinecraft is dropping VR support next yearwww.pcgamer.comexternal-linkmessage-square51fedilinkarrow-up1136arrow-down13
arrow-up1133arrow-down1external-linkMinecraft is dropping VR support next yearwww.pcgamer.com@[email protected] to [email protected]English • 3 months agomessage-square51fedilink
minus-square@Retro_unlimitedlinkEnglish8•3 months agoI’m in the middle of moving so all my VR stuff is packed in storage. Sadly, I may never get to try it.
minus-square@Retro_unlimitedlinkEnglish1•3 months agoThat’s cool to know, but is there also a mod to use a controller? That’s what keeps me in bedrock (currently playing android bedrock version on Linux).
minus-square@[email protected]linkfedilinkEnglish10•3 months agohttps://www.curseforge.com/minecraft/mc-mods/controllable The answer to “is there a mod for adding X to Minecraft Java” is almost always “yes”
minus-square@RightHandOfIkaroslinkEnglish1•3 months agoYes, there are. I think one is called something like Controllable or Controllerable or something.
minus-squareMrScottyTaylinkfedilinkEnglish1•3 months agoThat is either the bane or something really close. It’s really damn good too.
minus-square@NateSwiftlinkEnglish14•3 months agoJava VR is way nicer than what Microsoft had. Their MS implementation always left me nauseous and I’d never had a problem with that in VR before
I’m in the middle of moving so all my VR stuff is packed in storage. Sadly, I may never get to try it.
Pretty sure Java still has VR mods.
That’s cool to know, but is there also a mod to use a controller? That’s what keeps me in bedrock (currently playing android bedrock version on Linux).
https://www.curseforge.com/minecraft/mc-mods/controllable
The answer to “is there a mod for adding X to Minecraft Java” is almost always “yes”
Nice, thanks!
Yes, there are. I think one is called something like Controllable or Controllerable or something.
That is either the bane or something really close. It’s really damn good too.
Java VR is way nicer than what Microsoft had. Their MS implementation always left me nauseous and I’d never had a problem with that in VR before