I’m just starting to design my first rail system(LHD), and I’ve encountered some issues while trying to design an intersection.

First, I couldn’t figure out how to make a curve without first attaching to an existing rail which is problematic since nothing in the BP designer can connect with anything outside of it. I got around that by making a BP of just a single curve (after deleting the connecting piece).

The bug where the designer’s bounding box doesn’t visually match was easy to work around once I figured out what was happening. Hopefully the finished blueprint isn’t cut off.

Apparently signals can’t be placed on the ends of tracks. Being unable to attach more rails to these curves inside of the designer means that I have nowhere that the game will allow me to place signals.

Is there a way to make a more complete BP for intersections, or will they be mostly manual each time?

Edit: realized after I posted that the left and bottom curves are going to the wrong side. Glad I noticed before trying to use it.

  • @[email protected]
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    fedilink
    22 hours ago

    In addition to the other tips here, I recommend having a two level rail system with one direction heading on one level and the opposite direction on a level above.

    The pro is this way you don’t have to worry about making intersections that cross over your main rail lines.

    The con is that you have to build enough space to ramp up your track connections on level 2 but that’s mitigated by just having around 2 train lengths of space length of space from the main rail before the train station

    So it looks like this from the side

    ==========> Rails

    ---------------------- One meter foundation

    At least 8 meters of space

    <=========== Rails

    ----------------------- One meter foundation