Now if only they could more clearly communicate when games are playable offline.

  • @[email protected]
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    9 hours ago

    However, it’s only being forced for kernel-level anti-cheat. If it’s only client-side or server-side, it’s optional, but Valve say “we generally think that any game that makes use of anti-cheat technology would benefit from letting players know”.

    I will always love Valve for their ability to use corpospeak against corpos.

    Your game has anti-cheat?

    Wonderful!

    I’m sure that always only results in an improved experience for all gamers, lets let them all know!

    =D

    • @Joeffect
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      -36 hours ago

      How does vac play into all of this then …

      • @[email protected]
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        6 hours ago

        VAC is not kernel level, because surprise you don’t actually need kernel level to do anti cheat well.

        VAC games would just get the standard AC message banner, not the scary yellow kernel level warning banner.

        … I am pretty sure VAC games have indicated on their store page that they use VAC for well over a decade.

        • lastweakness
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          150 minutes ago

          you don’t actually need kernel level to do anti cheat well.

          I’m sure you’re right, but VAC is one of the worst examples for that… I think whatever Blizzard does with Overwatch 2 is a better example.

      • graff
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        116 hours ago

        It doesn’t run at the kernel level?