I want to implement a multiplayer 2D browser game. I make software professionally but this is my first serious game (I dabbled a little in SDL and SpriteKit). Looking at my options in terms of technology I must admit I’m a little overwhelmed by the possibilities between GDevelop, Phaser, Kaboom, etc.

For people who have experience developing for the browser what do you recommend? My main criteria are performance, documentation and community.

Thanks !

  • @RagingRobot
    link
    English
    11 year ago

    I’m making a game right now using phaser js for the engine and I setup node js websockets on the backed to make it multiplayer. Js is my preferred language so it’s been a nice setup.