The Picard Maneuver to RPGMemes @ttrpg.network • 1 month agoRoll a D327 for meimagemessage-square36arrow-up1414arrow-down14
arrow-up1410arrow-down1imageRoll a D327 for meThe Picard Maneuver to RPGMemes @ttrpg.network • 1 month agomessage-square36
minus-square@HeyThisIsntTheYMCAlinkEnglish1•1 month agoI’m just seeing a pattern here, but shouldn’t you be able to go to 240? I mean, it’d have to be a big fuckin’ die, but it seems like it should work.
minus-squarethreelonmusketeerslinkfedilinkEnglish3•edit-21 month ago shouldn’t you be able to go to 240? Not really. The faces of the D120 are already asymmetric (scalene) triangles. There’s no way to split these into additional faces while keeping them all the same shape. Any larger geometrically fair die would have to be from an infinite family (prisms, bipyramids, and trapezohedra), which are “impractical in reality due to the tendency to roll for a long time”.
minus-square@Hagdoslink2•1 month agoA tendency to roll for a long time would be true for any many-sided die, no? I can’t imagine the 120 stopping quickly either.
minus-squarethreelonmusketeerslinkfedilinkEnglish2•30 days agoYes, but since faces are essentially distributed over a cylinder, rather than a sphere, it is more of an issue.
I’m just seeing a pattern here, but shouldn’t you be able to go to 240? I mean, it’d have to be a big fuckin’ die, but it seems like it should work.
Not really. The faces of the D120 are already asymmetric (scalene) triangles. There’s no way to split these into additional faces while keeping them all the same shape.
Any larger geometrically fair die would have to be from an infinite family (prisms, bipyramids, and trapezohedra), which are “impractical in reality due to the tendency to roll for a long time”.
A tendency to roll for a long time would be true for any many-sided die, no? I can’t imagine the 120 stopping quickly either.
Yes, but since faces are essentially distributed over a cylinder, rather than a sphere, it is more of an issue.
Ah yeah, that’s a good point