I’ve started recognizing when a section of a game feels baller, but it’s 99% because of the soundtrack. They can have the most generic basis for an emotional scene, and then as long as the music nails the mood it could be just blocks on a screen.
Final Fantasy XIV has had awe-inspiring tracks for the finales of each expansion since Shadowbringers; pretty much starting at the final zone through the final dungeon and trial.
Ace Attorney always gets it with its confrontation tracks; it could just be two people arguing in a hallway and it turns the battle of words into the most epic thing.
I’ll also give a shout out to Ori and the Blind Forest / Will of the Wisps. For both of those, it’s not just a few banger tracks for the exciting moments; even the downtime tracks are so memorable.
I’ve started recognizing when a section of a game feels baller, but it’s 99% because of the soundtrack. They can have the most generic basis for an emotional scene, and then as long as the music nails the mood it could be just blocks on a screen.
Final Fantasy XIV has had awe-inspiring tracks for the finales of each expansion since Shadowbringers; pretty much starting at the final zone through the final dungeon and trial.
Ace Attorney always gets it with its confrontation tracks; it could just be two people arguing in a hallway and it turns the battle of words into the most epic thing.
I’ll also give a shout out to Ori and the Blind Forest / Will of the Wisps. For both of those, it’s not just a few banger tracks for the exciting moments; even the downtime tracks are so memorable.