It’s not a myth when it really happens. I specifically remember DayZ being the first game I even reviewed on Steam because they abandoned it to work on a new project before wrapping up DayZ.
It’s just bad business to let projects linger in early access while starting new ones, or even sell loads and loads of DLC for these games. Frankly Steam should do something about it and punish studios abusing the system.
It’s not a myth when it really happens. I specifically remember DayZ being the first game I even reviewed on Steam because they abandoned it to work on a new project before wrapping up DayZ.
It’s just bad business to let projects linger in early access while starting new ones, or even sell loads and loads of DLC for these games. Frankly Steam should do something about it and punish studios abusing the system.
The big difference is that the DayZ standalone title was controlled by Bohemia Interactive, Rocketwerkz meanwhile is Dean’s studio.
I mean, I get that I don’t have an insider view or anything, but Rocketwerkz has proven itself reliable
In addition, DayZ is like a decade or more old, even in the worst case things might just change