@[email protected] to GamesEnglish • 8 days agoWebfishing dev thought 'like 100 people would play it ever', thanks the 24,000+ people who flooded in to play their 'silly project', and hints at future updateswww.pcgamer.comexternal-linkmessage-square5fedilinkarrow-up1214arrow-down15
arrow-up1209arrow-down1external-linkWebfishing dev thought 'like 100 people would play it ever', thanks the 24,000+ people who flooded in to play their 'silly project', and hints at future updateswww.pcgamer.com@[email protected] to GamesEnglish • 8 days agomessage-square5fedilink
minus-square@CluckNlinkEnglish28•8 days agoThat has to be rough when your $400 million dollar shooter game gets 3% of the player count that a Godot fishing game gets.
That has to be rough when your $400 million dollar shooter game gets 3% of the player count that a Godot fishing game gets.