@[email protected] to GamesEnglish • 1 day agoWebfishing dev thought 'like 100 people would play it ever', thanks the 24,000+ people who flooded in to play their 'silly project', and hints at future updateswww.pcgamer.comexternal-linkmessage-square5fedilinkarrow-up1205arrow-down15
arrow-up1200arrow-down1external-linkWebfishing dev thought 'like 100 people would play it ever', thanks the 24,000+ people who flooded in to play their 'silly project', and hints at future updateswww.pcgamer.com@[email protected] to GamesEnglish • 1 day agomessage-square5fedilink
minus-square@CluckNlinkEnglish24•1 day agoThat has to be rough when your $400 million dollar shooter game gets 3% of the player count that a Godot fishing game gets.
That has to be rough when your $400 million dollar shooter game gets 3% of the player count that a Godot fishing game gets.