Been playing this game for weeks. I completed it and then started a new game. The game’s story is excellent, but it absolutely does not justify the tedium it makes you endure to experience it. In a 40 minute sitting, I’d spend the entire thing simply having characters dialogue at me. What’s the point of the open world then? Car chases are scripted so that you don’t even have to fire a single shot. The enemies will just eventually blow up. 70% of dialogue choices are just for roleplay and don’t change a thing or make extremely minor changes. The combat and shootouts are mid.

Act 1 is a chore to get through on replay. There are so many touches they could have added to make it interactive. The Flathead robot mission… why not let us pilot the bot in first-person to do all the tasks, like a stealth minigame? I can think of a few games that let you do something similar. Instead, it is 20 or more steps that are essentially “look at this object and wait.”

The best part of the game for me was the middle, where the plot becomes more elaborate, evocative and the relationships with Judy, Panam, Johnny etc develop. But even there the game was navigating me through a seedy open world in order to show me glorified cutscene after cutscene. Then shootouts that were really nothing special.

Witcher 3 was dialogue heavy, nuanced and compelling. It had tedium, but I never felt like the open world was superficial or that the tedium overshadowed the rest of the game. Side tasks like Gwent or contracts were fun and absorbing. The most boring expositional bit was using Witcher sense to explore, but even then at least you were interacting with your surroundings more, not just sitting there being talked at.

Did anyone else feel this way?

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    41 month ago

    Tbh once i got through the boring introduction, I spent more time ffing around than actually progressing the story. If you do jobs instead of the main story, and consider that as the main gameplay loop the replayability is insane.

    The real problem is how the game tries to funnel you into finishing the game, like the main quest is always there occupying the quest log when you open it, everytime you do a gig it defaults back to it etc…

    Honestly the game is more fun imo when you are just running/driving around interacting with the world and accidently doing gigs rather than bee lining the story.

    I really hate that there isint any new game + and that they cap levels. They should add a bigger spike of difficulty too.