cross-posted from: https://lemmy.zip/post/27055106
Hackers have used new GodLoader malware exploiting the capabilities of the widely used Godot game engine to evade detection and infect over 17,000 systems in just three months.
cross-posted from: https://lemmy.zip/post/27055106
Hackers have used new GodLoader malware exploiting the capabilities of the widely used Godot game engine to evade detection and infect over 17,000 systems in just three months.
Thats true for anything that runs as a native app, but html builds will be sandboxed by the browser.
True, but the comment I was responding about not trusting non-web builds. This could imply that it’s only for non-web build Godot games while you could easily do this with any engine.