@[email protected]M to [email protected]English • 2 days agoDeath Stranding and Metal Gear Solid mastermind Hideo Kojima admits that his "work is often regarded as being similar to a movie, but at the core, games are what I create"www.gamesradar.comexternal-linkmessage-square8fedilinkarrow-up163arrow-down14cross-posted to: [email protected]
arrow-up159arrow-down1external-linkDeath Stranding and Metal Gear Solid mastermind Hideo Kojima admits that his "work is often regarded as being similar to a movie, but at the core, games are what I create"www.gamesradar.com@[email protected]M to [email protected]English • 2 days agomessage-square8fedilinkcross-posted to: [email protected]
minus-square@IheartcheeselinkEnglish2•2 days agoDidn’t one of the metal gear games have a feature length cutscene?
minus-square@runjunlinkEnglish5•2 days agoMGS4 kind of jumped the shark with cutscene length. That said, I still liked it.
minus-square@[email protected]linkfedilinkEnglish1•edit-22 days agoOr Quantum Break which intersperses gameplay with ~30 min live action cut scenes. I kind of liked it. It was like a nice little break after an intense segment.
Didn’t one of the metal gear games have a feature length cutscene?
MGS4 kind of jumped the shark with cutscene length. That said, I still liked it.
Or Quantum Break which intersperses gameplay with ~30 min live action cut scenes. I kind of liked it. It was like a nice little break after an intense segment.