• @[email protected]
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    21 hours ago

    Shaw explained that the act of asset reuse is essential in stopping crunch

    Utter bullshit, you stop crunch with realistic timeframes and competent planning/project management.

    Asset reuse could be part of that sure, but making out like it’s essential is a geometric fractal of red flags holding other, smaller, red flags.

    • @chryan
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      12 hours ago

      Genuine curiosity: are you a professional game developer?

    • @[email protected]
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      -1018 hours ago

      Careful, I made the exact same comment and you’ll find it downvoted to the bottom there.

      • @ampersandrew
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        1018 hours ago

        Do you think you end up with a more realistic development timeline by remaking things you’ve already made? Your comment can end up downvoted for calling one of the most common industry practices, for very practical reasons, “cutting corners”.

      • @Ledivin
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        517 hours ago

        Because it’s fucking inane. Yes, it’s only one part of the problem - nothing was ever stated otherwise, he’s simply speaking on the topic at hand.

        Do you also say “no, ALL lives matter?”

        • @[email protected]
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          -215 hours ago

          “Essential” implies more than just a small part, but if you want to claim otherwise you are free to do so.

          Do you also say “no, ALL lives matter?”

          Because project management is comparable to civil rights? That’s some weak sauce whattaboutism.